/AI-Agents
Studio
Multi-agent game-development framework for Claude Code.
Open source (MIT), alpha
- TypeScript
- Three.js
- React Three Fiber
- Capacitor
- FastAPI
The problem
Building a game touches many disciplines at once — design, code, art, audio — which is hard for a single coding agent to hold in one context.
What I did
Built a framework that splits game development across 16 specialist agents coordinating via the filesystem, with a Three.js/R3F runtime, a FastAPI observer dashboard and a CC0 asset pipeline.
Highlights
- Orchestrates 16 specialist agents that coordinate through the filesystem.
- Three.js + React Three Fiber runtime, packaged for mobile with Capacitor.
- FastAPI observer dashboard and a CC0 asset pipeline.